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Isn't this Avid's behavior when your space bar is set to the Play button (as is I think the default in newer versions of MC)? Can you check if your space bar is set to Play or Stop? Just in a quick test on 2.7.2, if I stopped trimming using the space bar when it's set to be a Play button, it goes to Play/Loop. It doesn't do that when I set my space
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Ditto to what Todd said, but on the other hand I have had problems in the past importing variable bitrate mp3s. If your files are VBR that could be what's preventing you from importing an mp3 successfully. Also, if you do have to go the iTunes route, I think you can drag into Avid straight from your iTunes library. Won't save a ton of time, but little
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Looks like the problem is in the formatting of your ink number prefix. FFFF ####+## isn't valid in MC, but if you do a find and replace in your ALE to change them to FF-####+##, it should import. Hope that helps, --Evan
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I don't know, I can't get EDL Manager (23.7.2) to load any sequence with audio tracks, regardless of if those tracks link to OMF or MXF media, without getting a Bus Error that crashes the whole thing. I've given myself all the permissions in the world, transcoded, decomposed, opened bins on Unity, off Unity, on my laptop and on my 8-core Intel Mac.
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Thanks for the reply, that's what I figured but I thought I should cover all my bases. If you're curious about the context for my question, see my other post at: http://www.avid.com/exchange/forums/thread/248727.aspx I've had no luck with the issue described there so far, and decided to transcode everything and go all MXF from now on. Whatever issues
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Quick and probably dumb question on MXF vs OMF audio in HD projects (1080p/23.976). I set up an HD project to use OMF audio, thinking that if I have to transcode to OMF every time I hand off to ProTools, I might as well just start with everything in OMF. Unfortunately, I'm now finding a whole bunch of issues related to offline media and OMFI database
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I've sent them an email and our tech support has been on the line with their tech support, but so far nothing. In the interests of documentation, though, we've been able to figure out the following things: 1) The OMFI databases rebuild perfectly in an SD project, regardless of what combination of video/audio media types you have 2) In an HD project
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I just tested this problem on the machine's local drive, without being connected to the Unity and without Fibre Manager even running, and the same thing is happening. MCA will not rebuild the databases when i remove them from the OMFI directory, or rather it will only rebuild the .pmr, and not the .mdb It does rebuild both files if I change to MXF when
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I think I got moved to the Unity forum from MCA - Mac. Anyway, I saw the time issue in other forum posts and checked, and time-wise I'm spot on with the other machines and the Unity server. The problem isn't appearing media, it's that the clip goes offline. On other machines it happens as soon as I import and save the bin, and for me it disappears after
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Hello- 2.7.2 got rid of the disappearing bins problem on Unity, but I'm still having an issue that I can't make heads or tails out of. When I import a file, generally audio although I haven't tried importing video yet, it appears online to me and offline to the other three systems attached to the Unity. If I wait 20 minutes or so, then the media will