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[quote user="Jason Sedmak"]Have you tried MANUALLY entering your Sys ID and Act ID in Avid Link in the Symphony License pull-down?[/quote] Yeah, i was getting an error. I have since managed to re-activate my personal version's Symphony option by using an older activation code I found in the jumble that is the "My Products" page
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Thanks Job, yeah, something is funny here Andi
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We just renewed 3 of our 4 work licenses (I have lapsed my personal license), one of which had the Symphony option. These were perpetual licenses, not subscription. My Symphony license is now deactivated and Avid's support is telling me I need to renew this license. This doesn't make any sense to me? If I had a perpetual license with Symphony
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Am i correct in saying that MC still uses Rosetta to run on M1/M2 processors? With the release of the new 14/16 inch M2 Macbook Pros does Avid have any more info on when Avid will run natively on those machines? Andi
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I don't get this argument that it can't be done for technical reasons? Just re-write it with modern code but copy everything in the original? How hard can that be? That sounds like a side-project for an intern not some staggering feat of technical complexity. Andi
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I've noticed better playback of multicam material with more RAM. But I've also noticed worse lol. You should be able to increase the size of your media cache video memory allocation so I guess that may help with longer or more complicated sequences. Andi
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I posted this 3 years ago now. The pattern of half-implementing a feature continues. Andi
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I too, have not renewed my perpetual license. It seems I made the correct decision. Slap in the face is right, this is a terrible mistake. Andi
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Just another half-implemented feature that was never paid any attention after it's initial release. This is a real bad habit of Avid's. Respond to user complaints/requests just enough so that they can say they have a working solution for it (frameflex, CC shapes, sub-frame audio slipping etc) and then abandon it in its first iteration. I've
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I still wish you could move through the timeline like you could in DS. Hold down space and "whoosh" through, similar to how you pan around a canvas in Photoshop. Much nicer to be able to "grab" the timeline and move it. Andi