which software do you recommend to me if i'm looking for the top quality professional software to create short 3D animations for TV commercials (e.g. infomercials).
We have always in the past paid an independent contractor to do all our animations for our infomercials. We usually end up with two to four clips of 3D animations each having a duration of roughly 5 to 10 seconds. We are now going to do all 3D animations in house but we prefer to use a software that is the "Media Composer" of 3D animations. In other words, the best animation software, like the quality you see in pixar or disney and such high caliber pro quality.
I know due to the nature of this topic that it can get off topic quick but please, I really need your help because our deadline is fast approaching and the learning curve is severe on 3D animations.
Kind thanks,
Domenech
Learning any Animation program is a deep dive. I would suggest you hire an experienced artist whose work is what you need. Then buy the tools they require.
People are more important than tools.
Jef
_____________________________________________
Jef Huey
Senior Editor
Can't answer Your question, different software which require different approaches mindwise, eg my graphic artist found it difficult to switch from Softimage, the once media Composer of 3D, to a new "philosophy"; bottom line: the best software is the one that the operator works best with. If You do not have a pretty beefy machine room consider the render farm online rental, if I may.
peace luca
Add this to your "long list" of things to read. After xamount of articles/blogs etc. you should see a pattern of apps
https://www.quora.com/What-software-do-people-at-Pixar-use-for-design-and-animation
If you have multiple tens of thousands of dollars gathering dust, then Maya is perhaps what you're looking for.
If you want to spend less (i.e. free) and get nearly identical results, then Blender is what you want.
Blender is open-source, and is updated constantly. It already has more features than you'll ever use.
Honestly, I can't think of a single reason to use anything other than Blender. Unless you're already familiar with a different tool, and that's what's easiest to you (but you will pay and pay and pay for that convenience). But if you're a new learner, then Blender is the obvious answer.
I spend most of my time between New York and Los Angeles. In Nebraska.
Blender is amazing for free but I found it hard to learn. The easier to learn of the ones I have tried is Cinema 4D. Costs a lot more than free but I found it easier to learn than Blender. I used to use LightWave a lot which I really liked but there is no developement going on with it so probably not worth putting effort into learning.
One more thing to consider. Freelance talent pool. What do they use and know WELL. There may be times you need extra help.
That is one of the strengths of C4D. It is used by a lot of working pros. Blender is not as well accepted. Harder to find really good help. Amazing software though. But it is just different.
jef:One more thing to consider. Freelance talent pool. What do they use and know WELL. There may be times you need extra help.
jef:That is one of the strengths of C4D. It is used by a lot of working pros. Blender is not as well accepted. Harder to find really good help. Amazing software though.
That situation is changing, and from two directions. First, there is quite a pool of talented Blender artists developing (my son is one of them, no, he's not available). Second, considerable work is being done on the user interface, which in any case is customisable to a fair degree.
jwrl:That situation is changing, and from two directions. First, there is quite a pool of talented Blender artists developing (my son is one of them, no, he's not available). Second, considerable work is being done on the user interface, which in any case is customisable to a fair degree.
Dave S.
© Copyright 2011 Avid Technology, Inc. Terms of Use | Privacy Policy | Site Map | Find a Reseller